Files
Profeto/src/data/bzzoiro.py
T
shangfangjian ff0045ad93 fix: 数据库与数据管线 6 个 P1 + 5 个 P2 审查问题修复
P1-1 [context_builder] build_context 共享 session,切片函数传 db 参数,
        回测 20 场并发连接需求从 100+ 降至每场 1 个
P1-2 [bzzoiro] 预加载改为按 raw_events 日期范围 ±30 天按需加载
P1-3 [understat] 批量查询球队 + 比赛,从 1140 次往返降到 3 次
P1-4 [injuries] 批量幂等检查 + 分批 flush,IntegrityError 逐条回退
P1-5 [predict] 删除 threading.Lock,dict 操作原子无需同步锁
P1-6 [models] 添加 (match_id, provider, model) 唯一约束 + 迁移

P2-1 [unit_of_work] get_uow 返回类型改为 AsyncIterator[AsyncSession]
P2-2 [normalize] _parse_date 失败时记录 warning 避免静默丢数据
P2-3 [repositories] find_by_teams_and_date 改用 match_date_date 等值匹配
P2-4 [migration] 幽灵列 cutoff_at 已在 0006 迁移删除(已有)
P2-5 [migration] injuries 约束命名对齐 ORM,UniqueConstraint → 唯一索引
2026-09-16 03:09:39 +08:00

327 lines
14 KiB
Python

"""Bzzoiro 数据源:抓取 + 入库。
迁移自旧项目 app/data/sources/bzzoiro/,改成 async + 简化入库。
使用 Repository 模式进行数据访问,不直接控制事务。
"""
from __future__ import annotations
import asyncio
import json as _json
import logging
import random
from collections.abc import Iterable
from datetime import datetime, timezone
from sqlalchemy import select
from src.core.config import settings
from src.core.http_client import get_client
from src.data.config import BZZOIRO_LEAGUE_IDS, LEAGUE_COUNTRIES, LEAGUE_NAMES, REQUEST_INTERVAL
from src.data.normalize import normalize_bzzoiro
from src.data.sources import register
from src.db.models import League, Match, MatchStats, Team
logger = logging.getLogger(__name__)
def _to_date(value):
"""把 datetime / date / str 统一成 `date`。"""
if value is None:
return None
if hasattr(value, "date") and callable(value.date):
return value.date()
return value
def _match_key(home_team_id: int, away_team_id: int, match_date) -> tuple[int, int, str]:
"""比赛去重键:(主队, 客队, 天级日期 ISO 字符串)。
统一在这里构造,避免"预加载时用 str(date)、写入时用 isoformat()"这类
隐式格式依赖 —— 两者当前恰好相等,但一旦有人改动其一就会静默失配,
导致所有比赛被判为不存在而重复插入。
"""
d = _to_date(match_date)
return (home_team_id, away_team_id, d.isoformat() if d is not None else "")
async def _fetch_json_async(path: str, params: dict | None = None, max_retries: int = 3) -> dict | list:
"""异步 HTTP(bzzoiro 使用 httpx,不再阻塞事件循环线程池)。"""
base = settings.BZZOIRO_BASE.rstrip("/")
url = f"{base}/{path.lstrip('/')}"
key = settings.BZZOIRO_KEY
if not key:
raise RuntimeError("BZZOIRO_KEY 未设置")
headers = {
"Authorization": f"Token {key}",
"Accept": "application/json",
}
last_exc: Exception | None = None
for attempt in range(max_retries):
try:
client = get_client()
resp = await client.get(url, headers=headers, params=params, timeout=30)
resp.raise_for_status()
return resp.json()
except Exception as e:
last_exc = e
status = getattr(getattr(e, "response", None), "status_code", None)
if status == 429:
delay = min(2 ** attempt, 16) + random.uniform(0, 1)
logger.warning("bzzoiro 429, retry %d in %.1fs", attempt + 1, delay)
await asyncio.sleep(delay)
continue
if 500 <= (status or 0) < 600:
delay = min(2 ** attempt, 16) + random.uniform(0, 1)
logger.warning("bzzoiro %d, retry %d in %.1fs", status, attempt + 1, delay)
await asyncio.sleep(delay)
continue
# 网络错误(连接失败/超时)也退避重试
if isinstance(e, (TimeoutError, ConnectionError, OSError)):
delay = min(2 ** attempt, 16) + random.uniform(0, 1)
logger.warning("bzzoiro network error, retry %d in %.1fs: %s", attempt + 1, delay, e)
await asyncio.sleep(delay)
continue
raise
raise RuntimeError(f"bzzoiro request failed after {max_retries} attempts: {last_exc}")
async def fetch_bzzoiro_events(
league_code: str,
*,
status: str = "finished",
date_from: str | None = None,
date_to: str | None = None,
limit: int = 200,
) -> list[dict]:
"""抓取 bzzoiro 原始事件(纯异步,无需 run_in_executor)。"""
league_id = BZZOIRO_LEAGUE_IDS.get(league_code)
if league_id is None:
raise ValueError(f"未知联赛代码: {league_code}")
rows: list[dict] = []
offset = 0
while True:
params: dict = {
"league_id": league_id,
"status": status,
"limit": limit,
"offset": offset,
}
if date_from:
params["date_from"] = str(date_from)[:10]
if date_to:
params["date_to"] = str(date_to)[:10]
payload = await _fetch_json_async("/events/", params)
batch = payload.get("results") or []
if not batch:
break
rows.extend(batch)
total = payload.get("total")
offset += limit
if total is not None and offset >= total:
break
if len(batch) < limit:
break
await asyncio.sleep(REQUEST_INTERVAL)
return rows
@register
class BzzoiroSource:
"""bzzoiro 数据源(实现 DataSource 协议)。"""
name = "bzzoiro"
async def ingest(
self,
db,
*,
leagues: Iterable[str],
date_from: str | None = None,
date_to: str | None = None,
status: str = "finished",
) -> dict:
"""采集 bzzoiro → 入库。返回统计。
注意: 本方法不控制事务(commit/rollback),由调用方通过 UnitOfWork 控制。
"""
result: dict = {"leagues": {}, "total_inserted": 0, "total_updated": 0, "errors": []}
for code in leagues:
league_r: dict = {"inserted": 0, "updated": 0, "errors": []}
try:
raw_events = await fetch_bzzoiro_events(code, status=status, date_from=date_from, date_to=date_to)
except Exception as e:
logger.exception("bzzoiro fetch failed for %s", code)
league_r["errors"].append(f"fetch failed: {e}")
result["leagues"][code] = league_r
continue
# 获取或创建联赛
stmt = select(League).where(League.code == code)
league = (await db.execute(stmt)).scalar_one_or_none()
if league is None:
league = League(code=code, name=LEAGUE_NAMES.get(code, code), country=LEAGUE_COUNTRIES.get(code))
db.add(league)
await db.flush()
# === 批量优化: 预加载球队和已有比赛到内存 ===
team_name_to_id: dict[str, int] = {}
existing_matches: dict[tuple[int, int, str], Match] = {} # 完整对象,避免重复查询
# (NormalizedMatch, 原始 event) 成对保存:后续写 source_record_id 时
# 必须用配对的那条 event,不能依赖外层循环变量残留值。
normalized_matches: list[tuple] = []
if raw_events:
# 一次遍历: 收集球队名 + 规范化
all_team_names = set()
for raw in raw_events:
nm = normalize_bzzoiro(raw, code)
if nm is not None:
try:
nm.validate()
except Exception as e:
# P1-3: 统一使用 warning,不追加到 errors(仅运行时错误入 errors)
logger.warning("normalize skip: %s", e)
continue
normalized_matches.append((nm, raw))
all_team_names.add(nm.home_team)
all_team_names.add(nm.away_team)
if all_team_names:
stmt = select(Team).where(Team.name.in_(all_team_names))
teams = (await db.execute(stmt)).scalars().all()
team_name_to_id = {t.name: t.id for t in teams}
# P1-2: 按需加载,只加载 raw_events 涉及日期范围的比赛(加 30 天缓冲)
# 避免加载联赛全部历史比赛到内存(多赛季采集时内存溢出)
if normalized_matches:
from datetime import timedelta
dates = [nm.date for nm in normalized_matches if nm.date is not None]
if dates:
min_dt = min(dates) - timedelta(days=30)
max_dt = max(dates) + timedelta(days=30)
stmt = (
select(Match)
.where(Match.league_id == league.id)
.where(Match.match_date >= min_dt)
.where(Match.match_date <= max_dt)
)
existing_matches = {
_match_key(m.home_team_id, m.away_team_id, m.match_date_date): m
for m in (await db.execute(stmt)).scalars()
}
# else: existing_matches 保持空 dict(全量新比赛)
for nm, raw in normalized_matches:
# 球队: 内存查找 + 按需创建
home_team_id = team_name_to_id.get(nm.home_team)
if home_team_id is None:
home = Team(name=nm.home_team)
db.add(home)
await db.flush()
home_team_id = home.id
team_name_to_id[nm.home_team] = home_team_id
away_team_id = team_name_to_id.get(nm.away_team)
if away_team_id is None:
away = Team(name=nm.away_team)
db.add(away)
await db.flush()
away_team_id = away.id
team_name_to_id[nm.away_team] = away_team_id
# 查找已有比赛: 内存查找
match_key = _match_key(home_team_id, away_team_id, nm.date)
existing_match = existing_matches.get(match_key)
if existing_match is None:
m = Match(
league_id=league.id,
season=nm.season_label or None,
home_team_id=home_team_id,
away_team_id=away_team_id,
match_date=nm.date,
match_date_date=_to_date(nm.date),
match_status=nm.match_status,
home_goals=nm.home_goals,
away_goals=nm.away_goals,
home_ht_goals=nm.home_ht_goals,
away_ht_goals=nm.away_ht_goals,
match_stage=nm.match_stage,
)
db.add(m)
await db.flush()
existing_matches[match_key] = m # 防止同批重复
if nm.home_xg is not None or nm.away_xg is not None:
now = datetime.now(timezone.utc)
stats = MatchStats(
match_id=m.id,
home_xg=nm.home_xg,
away_xg=nm.away_xg,
home_shots=nm.home_shots,
away_shots=nm.away_shots,
home_shots_on_target=nm.home_shots_on_target,
away_shots_on_target=nm.away_shots_on_target,
home_corners=nm.home_corners,
away_corners=nm.away_corners,
home_possession=nm.home_possession,
home_yellow_cards=nm.home_yellow_cards,
away_yellow_cards=nm.away_yellow_cards,
home_red_cards=nm.home_red_cards,
away_red_cards=nm.away_red_cards,
source="bzzoiro",
source_event_id=str(raw.get("id", "")),
retrieved_at=now,
available_at=now,
)
db.add(stats)
league_r["inserted"] += 1
else:
# 已有比赛: 直接从内存获取对象更新(无需再查询)
changed = False
if existing_match.match_status != nm.match_status and nm.match_status == "finished":
existing_match.match_status = nm.match_status
changed = True
if existing_match.home_goals is None and nm.home_goals is not None:
existing_match.home_goals = nm.home_goals
existing_match.away_goals = nm.away_goals
existing_match.home_ht_goals = nm.home_ht_goals
existing_match.away_ht_goals = nm.away_ht_goals
changed = True
if existing_match.match_stage is None and nm.match_stage:
existing_match.match_stage = nm.match_stage
changed = True
if existing_match.stats is None and (nm.home_xg is not None or nm.away_xg is not None):
now = datetime.now(timezone.utc)
existing_match.stats = MatchStats(
match_id=existing_match.id,
source="bzzoiro",
source_event_id=str(raw.get("id", "")),
retrieved_at=now,
available_at=now,
)
db.add(existing_match.stats)
await db.flush()
if existing_match.stats is not None:
for fld in ("home_xg", "away_xg", "home_shots", "away_shots",
"home_shots_on_target", "away_shots_on_target",
"home_corners", "away_corners", "home_possession",
"home_yellow_cards", "away_yellow_cards",
"home_red_cards", "away_red_cards"):
if getattr(existing_match.stats, fld, None) is None:
v = getattr(nm, fld, None)
if v is not None:
setattr(existing_match.stats, fld, v)
changed = True
if changed:
league_r["updated"] += 1
# 注意: 不在此处 commit,由调用方 UnitOfWork 控制事务
result["leagues"][code] = league_r
result["total_inserted"] += league_r["inserted"]
result["total_updated"] += league_r["updated"]
return result