- pages/matches/types.ts: Match/Prediction/AgentReport + 常量(LEAGUES/STATUS_META/AGENT_LABELS 等) - pages/matches/ui.tsx: Spinner/SkeletonRows/Switch/日期分组工具(Switch 自组件体内提升到模块级) - pages/matches/hooks/useMatchesList.ts: 列表筛选/游标分页/进行中比赛,竞态防护语义不变 - pages/matches/hooks/useMatchPredict.ts: 预测状态机(连点/竞态/中止/超时)+ 可读错误文案 - pages/matches/components/MatchPredictPanel.tsx: 预测弹窗全套(过程可视化/结果/专家意见) - pages/matches/components/MatchDetailSection.tsx: MatchRow(原内联行 JSX 抽出)+ 详情面板 - Matches.tsx 组装页 279 行(< 300);error state 共享行为与拆分前一致 - 验证: tsc + vite build 通过,渲染逻辑原样搬迁
95 lines
3.6 KiB
TypeScript
95 lines
3.6 KiB
TypeScript
/**
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* useMatchesList: 赛程列表数据获取(筛选/游标分页/进行中比赛)。
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*
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* D3: 从 Matches.tsx 拆出。竞态防护语义不变 —— 递增序号只认最后一次请求;
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* loadMore 不自增序号(切换筛选才自增,翻页跟随当前序列)。
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*/
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import { useCallback, useEffect, useRef, useState } from 'react'
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import { http } from '../../../lib/http'
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import type { Match } from '../types'
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interface UseMatchesListOptions {
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/** 共享 error state(拆分前列表与预测共用同一个 error,行为保持一致) */
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onError: (msg: string | null) => void
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}
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export function useMatchesList({ onError }: UseMatchesListOptions) {
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const [league, setLeague] = useState('E0')
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const [status, setStatus] = useState('scheduled')
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const [matches, setMatches] = useState<Match[]>([])
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const [nextCursor, setNextCursor] = useState<string | null>(null)
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const [loadingMore, setLoadingMore] = useState(false)
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const [loading, setLoading] = useState(false)
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const [showAllUpcoming, setShowAllUpcoming] = useState(false) // 默认仅展示未来 3 天;true 展开全部
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const [liveMatches, setLiveMatches] = useState<Match[]>([]) // 进行中比赛(顶部独立区块)
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// 请求竞态防护:切换联赛/状态很快时,先发的慢请求可能后返回,
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// 把旧结果覆盖到新筛选上。用递增序号只认最后一次请求的响应。
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const loadSeq = useRef(0)
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const load = useCallback(async () => {
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const seq = ++loadSeq.current
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setLoading(true)
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setLoadingMore(false)
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setShowAllUpcoming(false) // 切换筛选重置为「未来 3 天」视图
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onError(null)
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try {
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const params = new URLSearchParams({ league, status, limit: '50' })
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const data = await http.get<{ items: Match[]; next_cursor: string | null }>(`/matches?${params}`)
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if (seq !== loadSeq.current) return // 已有更新的请求,丢弃本次结果
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setMatches(data.items)
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setNextCursor(data.next_cursor ?? null)
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} catch (e) {
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if (seq !== loadSeq.current) return
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onError(e instanceof Error ? e.message : String(e))
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} finally {
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if (seq === loadSeq.current) setLoading(false)
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}
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}, [league, status, onError])
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// 加载下一页(游标分页)
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const loadMore = async () => {
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if (!nextCursor || loadingMore) return
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const seq = loadSeq.current // 不做自增:切换筛选会自增,这里只跟随当前序列
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setLoadingMore(true)
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try {
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const params = new URLSearchParams({ league, status, limit: '50', cursor: nextCursor })
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const data = await http.get<{ items: Match[]; next_cursor: string | null }>(`/matches?${params}`)
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if (seq !== loadSeq.current) return
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setMatches(prev => [...prev, ...data.items])
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setNextCursor(data.next_cursor ?? null)
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} catch (e) {
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if (seq !== loadSeq.current) return
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onError(e instanceof Error ? e.message : String(e))
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} finally {
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if (seq === loadSeq.current) setLoadingMore(false)
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}
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}
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// 加载进行中比赛(顶部独立区块)
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const loadLive = useCallback(async () => {
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try {
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const params = new URLSearchParams({ league, status: 'in_play', limit: '20' })
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const data = await http.get<{ items: Match[] }>(`/matches?${params}`)
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setLiveMatches(data.items ?? [])
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} catch {
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/* ignore:进行中非核心功能 */
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}
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}, [league])
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useEffect(() => { load(); loadLive() }, [load, loadLive])
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return {
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league, setLeague,
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status, setStatus,
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matches,
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nextCursor,
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loading,
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loadingMore,
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showAllUpcoming, setShowAllUpcoming,
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liveMatches,
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load,
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loadMore,
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}
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}
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