P2-01: 移除 lifespan create_all,改为仅验证连接
新增 /health/ready 就绪检查
P0-04: LLM 输出严格 Pydantic 校验
- Agent 输出越界/非法 → parse_error
- 预测输出自动修正 1X2 与比分一致性
P0-01: injuries cutoff 修复
- get_injuries_for_match 增加 as_of 参数
- injuries_slice 使用 as_of 过滤 retrieved_at
- 防止回测时未来采集数据泄漏
P1-12: 批量入库优化
- 预加载 teams 到内存 dict
- 预加载 existing matches 到内存 set
- 消灭 N+1 查询
305 lines
13 KiB
Python
305 lines
13 KiB
Python
"""Bzzoiro 数据源:抓取 + 入库。
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迁移自旧项目 app/data/sources/bzzoiro/,改成 async + 简化入库。
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"""
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from __future__ import annotations
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import asyncio
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import json as _json
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import logging
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import random
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import time as _time
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import urllib.error
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import urllib.parse
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import urllib.request
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from collections.abc import Iterable
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from sqlalchemy import select
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from src.core.config import settings
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from src.data.config import BZZOIRO_LEAGUE_IDS, LEAGUE_COUNTRIES, LEAGUE_NAMES, REQUEST_INTERVAL
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from src.data.match_lookup import find_existing_match, get_or_create_team
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from src.data.normalize import normalize_bzzoiro
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from src.data.sources import register
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from src.db.models import League, Match, MatchStats
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logger = logging.getLogger(__name__)
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def _fetch_json_sync(path: str, params: dict | None = None, max_retries: int = 3) -> dict | list:
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"""同步 HTTP(bzzoiro 客户端保持同步,在 async 函数里 run_in_executor)。"""
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base = settings.BZZOIRO_BASE.rstrip("/")
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url = f"{base}/{path.lstrip('/')}"
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if params:
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url += "?" + urllib.parse.urlencode(params)
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key = settings.BZZOIRO_KEY
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if not key:
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raise RuntimeError("BZZOIRO_KEY 未设置")
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last_exc: Exception | None = None
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for attempt in range(max_retries):
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try:
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req = urllib.request.Request(url)
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req.add_header("Authorization", f"Token {key}")
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req.add_header("Accept", "application/json")
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with urllib.request.urlopen(req, timeout=30) as resp:
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return _json.loads(resp.read().decode("utf-8"))
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except urllib.error.HTTPError as e:
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last_exc = e
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if e.code == 429:
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# 指数退避: 429 通常意味着限速
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delay = min(2 ** attempt, 16) + random.uniform(0, 1)
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logger.warning("bzzoiro 429, retry %d in %.1fs", attempt + 1, delay)
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_time.sleep(delay)
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continue
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if 500 <= e.code < 600:
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delay = min(2 ** attempt, 16) + random.uniform(0, 1)
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logger.warning("bzzoiro %d, retry %d in %.1fs", e.code, attempt + 1, delay)
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_time.sleep(delay)
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continue
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raise # 4xx 直接抛
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except (urllib.error.URLError, TimeoutError, ConnectionError) as e:
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last_exc = e
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delay = min(2 ** attempt, 16) + random.uniform(0, 1)
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logger.warning("bzzoiro network error, retry %d in %.1fs: %s", attempt + 1, delay, e)
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_time.sleep(delay)
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raise RuntimeError(f"bzzoiro request failed after {max_retries} attempts: {last_exc}")
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async def fetch_bzzoiro_events(
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league_code: str,
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*,
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status: str = "finished",
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date_from: str | None = None,
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date_to: str | None = None,
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limit: int = 200,
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) -> list[dict]:
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"""抓取 bzzoiro 原始事件(异步包装)。"""
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league_id = BZZOIRO_LEAGUE_IDS.get(league_code)
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if league_id is None:
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raise ValueError(f"未知联赛代码: {league_code}")
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loop = asyncio.get_event_loop()
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rows: list[dict] = []
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offset = 0
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payload: dict | list = {}
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while True:
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params: dict = {
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"league_id": league_id,
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"status": status,
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"limit": limit,
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"offset": offset,
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}
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if date_from:
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params["date_from"] = str(date_from)[:10]
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if date_to:
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params["date_to"] = str(date_to)[:10]
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# 显式位置参数,避免 lambda 闭包捕获循环变量
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payload = await loop.run_in_executor(None, _fetch_json_sync, "/events/", params)
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batch = payload.get("results") or []
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if not batch:
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break
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rows.extend(batch)
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total = payload.get("total")
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offset += limit
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if total is not None and offset >= total:
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break
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if len(batch) < limit:
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break
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await asyncio.sleep(REQUEST_INTERVAL)
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return rows
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@register
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class BzzoiroSource:
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"""bzzoiro 数据源(实现 DataSource 协议)。"""
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name = "bzzoiro"
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async def ingest(
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self,
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db,
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*,
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leagues: Iterable[str],
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date_from: str | None = None,
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date_to: str | None = None,
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status: str = "finished",
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) -> dict:
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"""采集 bzzoiro → 入库。返回统计。"""
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result: dict = {"leagues": {}, "total_inserted": 0, "total_updated": 0, "errors": []}
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for code in leagues:
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league_r: dict = {"inserted": 0, "updated": 0, "errors": []}
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try:
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raw_events = await fetch_bzzoiro_events(code, status=status, date_from=date_from, date_to=date_to)
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except Exception as e:
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logger.exception("bzzoiro fetch failed for %s", code)
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league_r["errors"].append(f"fetch failed: {e}")
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result["leagues"][code] = league_r
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continue
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# 获取或创建联赛
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stmt = select(League).where(League.code == code)
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league = (await db.execute(stmt)).scalar_one_or_none()
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if league is None:
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league = League(code=code, name=LEAGUE_NAMES.get(code, code), country=LEAGUE_COUNTRIES.get(code))
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db.add(league)
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await db.flush()
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# === 批量优化: 预加载球队和已有比赛到内存 ===
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team_name_to_id: dict[str, int] = {}
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existing_match_keys: set[tuple[int, int, str]] = set()
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if raw_events:
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# 预加载所有涉及的球队名
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all_team_names = set()
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for raw in raw_events:
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nm = normalize_bzzoiro(raw, code)
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if nm:
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all_team_names.add(nm.home_team)
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all_team_names.add(nm.away_team)
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if all_team_names:
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from sqlalchemy import select
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from src.db.models import Team
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stmt = select(Team).where(Team.name.in_(all_team_names))
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teams = (await db.execute(stmt)).scalars().all()
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team_name_to_id = {t.name: t.id for t in teams}
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# 预加载已有比赛 (league_id + home_id + away_id + date)
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# 需要先获取球队 ID,所以分批处理
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date_strs = set()
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for raw in raw_events:
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nm = normalize_bzzoiro(raw, code)
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if nm and nm.date:
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date_strs.add(nm.date.date().isoformat() if hasattr(nm.date, "date") else str(nm.date))
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if date_strs:
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from sqlalchemy import func
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stmt = (
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select(Match.home_team_id, Match.away_team_id, func.date(Match.match_date).label("d"))
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.where(Match.league_id == league.id)
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)
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rows = (await db.execute(stmt)).all()
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for row in rows:
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existing_match_keys.add((row.home_team_id, row.away_team_id, str(row.d)))
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for raw in raw_events:
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try:
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nm = normalize_bzzoiro(raw, code)
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if nm is None:
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continue
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nm.validate()
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except Exception as e:
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logger.debug("normalize skip: %s", e)
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league_r["errors"].append(f"normalize: {e}")
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continue
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# 球队: 内存查找 + 按需创建
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home_team_id = team_name_to_id.get(nm.home_team)
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if home_team_id is None:
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home = Team(name=nm.home_team)
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db.add(home)
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await db.flush()
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home_team_id = home.id
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team_name_to_id[nm.home_team] = home_team_id
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away_team_id = team_name_to_id.get(nm.away_team)
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if away_team_id is None:
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away = Team(name=nm.away_team)
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db.add(away)
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await db.flush()
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away_team_id = away.id
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team_name_to_id[nm.away_team] = away_team_id
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# 查找已有比赛: 内存查找
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date_key = nm.date.date().isoformat() if hasattr(nm.date, "date") else str(nm.date)
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match_key = (home_team_id, away_team_id, date_key)
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existing = None if match_key not in existing_match_keys else "exists"
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if existing is None:
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m = Match(
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league_id=league.id,
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season=nm.season_label or None,
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home_team_id=home_team_id,
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away_team_id=away_team_id,
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match_date=nm.date,
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match_date_date=nm.date.date() if hasattr(nm.date, "date") else nm.date,
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match_status=nm.match_status,
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home_goals=nm.home_goals,
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away_goals=nm.away_goals,
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home_ht_goals=nm.home_ht_goals,
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away_ht_goals=nm.away_ht_goals,
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match_stage=nm.match_stage,
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)
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db.add(m)
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await db.flush()
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existing_match_keys.add(match_key) # 防止同批重复
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if nm.home_xg is not None or nm.away_xg is not None:
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stats = MatchStats(
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match_id=m.id,
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home_xg=nm.home_xg,
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away_xg=nm.away_xg,
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home_shots=nm.home_shots,
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away_shots=nm.away_shots,
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home_shots_on_target=nm.home_shots_on_target,
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away_shots_on_target=nm.away_shots_on_target,
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home_corners=nm.home_corners,
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away_corners=nm.away_corners,
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home_possession=nm.home_possession,
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home_yellow_cards=nm.home_yellow_cards,
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away_yellow_cards=nm.away_yellow_cards,
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home_red_cards=nm.home_red_cards,
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away_red_cards=nm.away_red_cards,
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)
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db.add(stats)
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league_r["inserted"] += 1
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else:
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# 已有比赛: 需要查询对象来更新
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# 注意: 这里为了简化仍查询一次,但只在"已有"时触发
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from sqlalchemy import func
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stmt = (
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select(Match)
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.where(Match.league_id == league.id)
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.where(Match.home_team_id == home_team_id)
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.where(Match.away_team_id == away_team_id)
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.where(func.date(Match.match_date) == date_key)
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)
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existing_match = (await db.execute(stmt)).scalar_one()
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changed = False
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if existing_match.match_status != nm.match_status and nm.match_status == "finished":
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existing_match.match_status = nm.match_status
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changed = True
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if existing_match.home_goals is None and nm.home_goals is not None:
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existing_match.home_goals = nm.home_goals
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existing_match.away_goals = nm.away_goals
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existing_match.home_ht_goals = nm.home_ht_goals
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existing_match.away_ht_goals = nm.away_ht_goals
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changed = True
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if existing_match.match_stage is None and nm.match_stage:
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existing_match.match_stage = nm.match_stage
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changed = True
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if existing_match.stats is None and (nm.home_xg is not None or nm.away_xg is not None):
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existing_match.stats = MatchStats(match_id=existing_match.id)
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db.add(existing_match.stats)
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await db.flush()
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if existing_match.stats is not None:
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for fld in ("home_xg", "away_xg", "home_shots", "away_shots",
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"home_shots_on_target", "away_shots_on_target",
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"home_corners", "away_corners", "home_possession",
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"home_yellow_cards", "away_yellow_cards",
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"home_red_cards", "away_red_cards"):
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if getattr(existing_match.stats, fld, None) is None:
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v = getattr(nm, fld, None)
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if v is not None:
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setattr(existing_match.stats, fld, v)
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changed = True
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if changed:
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league_r["updated"] += 1
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await db.commit()
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result["leagues"][code] = league_r
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result["total_inserted"] += league_r["inserted"]
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result["total_updated"] += league_r["updated"]
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return result
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